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Destroyed Railing

Work from ~2010.
Modelled in 3DS Max and ZBrush, textured in Photoshop.

Low Poly in 3DS Max viewport (Xoliul shader) - 5182tris, 1x 1024x1024 1x 1024x512 (diffuse, normal)

Low Poly in 3DS Max viewport (Xoliul shader) - 5182tris, 1x 1024x1024 1x 1024x512 (diffuse, normal)

Textures - 1x 1024x1024 1x 1024x512 (diffuse, normal)

Textures - 1x 1024x1024 1x 1024x512 (diffuse, normal)

Low Poly Wireframe - 5182tris

Low Poly Wireframe - 5182tris

High Poly

High Poly