Various multiplayer maps I worked on for Halo 4 as an environment artist at Certain Affinity.
Did mostly modelling/world building/collision/optimization, textures were pre-existing or created/modified by other team members.
Erosion - Grifball Arena
Ravine - All Forerunner Structures
Impact - UNSC Base
Vertigo - Various UNSC Structures
Skyline - Various UNSC Structures, Tarp Animation
Monolith - Red/Blue Forerunner Bases, material setup
Perdition - Various UNSC Structures
I wasn't able to find screenshots of all I worked on :(, but check out the 'beautiful' videos!