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Will Fuller
Technical/Material Artist
Portfolio
Resume
Portfolio
Resume
Will Fuller
Technical/Material Artist
Austin, United States
sinistergfx@yahoo.com
Summary
Technical/Material Artist
Skills
3D Modeling
Digital Sculpting
Hard Surface Modeling
Low-poly Modeling
PBR Texturing
Python Scripting
Shaders
Texturing
Pipeline
Workflow
Software proficiency
3ds Max
Blender
Marmoset Toolbag
Maya
Modo
Photoshop
Substance 3D Designer
Substance 3D Painter
Unreal Engine
ZBrush
Productions
Video Game
Metroid Prime Remastered
Year
2023
Role
Senior Material Artist
Company
Retro Studios
Video Game
Call of Duty 4: Modern Warfare Remastered
Year
2016
Role
Senior Material Artist
Company
Certain Affinity
Video Game
Doom
Year
2016
Role
Senior Environment Artist/Map Lead
Company
Certain Affinity
Video Game
Halo: The Master Chief Collection
Year
2014
Role
Senior Environment Artist
Company
Certain Affinity
Video Game
Halo 4
Year
2012
Role
Environment Artist
Company
Certain Affinity
Video Game
Darksiders
Year
2010
Role
Senior Environment Artist
Company
Vigil Games
Video Game
Warhammer Online: Age of Reckoning
Year
2008
Role
World Artist
Company
Mythic Entertainment
Video Game
Geist
Year
2005
Role
World Builder
Company
n-Space
Experience
Senior Technical Artist at 5BY5 Interactive
Austin, TX, United States of America
June 2022 - Present
Senior Material Artist at Aspyr Media
Austin, TX
December 2021 - June 2022
Senior Material Artist at Retro Studios
Austin, TX, United States of America
January 2020 - November 2021
Senior Tech Artist/Senior Material Artist/Senior Environment Artist at Certain Affinity
Austin, TX, United States of America
January 2012 - January 2020
Senior Environment Artist at Vigil Games
Austin, TX, United States of America
January 2008 - February 2010
Environment Artist at EA Chicago
Chicago, IL, United States of America
November 2006 - January 2008
World Artist at EA Mythic
Fairfax, VA, United States of America
November 2005 - November 2006
World Builder at n-Space
Orlando, FL, United States of America
September 2004 - November 2005
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